Art & Game Design

Zero.Mark, 2014
Shooter / Networked-Multiplayer
Roles on project:
Game Design, 3D Art, Sound Design, Typography.

Zero.Mark is a top-down arena shooter for teams of up to three players. Scored “kills” are dispersed as credits when a player dies, accumulating throughout the match. These credits boost player stats and push the game toward a climactic finish.


Marker
MAXIM KOLBOWSKI_FRAMPTON, NEW YORK, NY. 10002