Art & Game Design

Crumble, 2013
Action

Roles on project:
2D Art, Level Design, Music, Project Management.


Awards/Nominations: Finalist Sony Playstation® Vita Game Jam Indiecade East 2013
Crumble is a tense and disorienting exploration through a maze of invisible obstacles. Players reveal the features of this perilous world by "crumbling" portions of their multi-celled avatar onto the transparent surroundings.


MAXIM KOLBOWSKI_FRAMPTON, NEW YORK, NY. 10002